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HUDdataMFD v1.2 2008-06-18

HUDdataMFD.jpg



HUDdataMFD v1.2 allows the user to display available MFD data like the speed, ACC, VS, VACC, Altitude, gForce etc. on the screen, mainly during critical moments like landings, ascends, orbit insertions or reentries.

Please read the HUDdataMFD.txt file that comes with the package for extra details.

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Updates:
v1.1 refreshes the HUDdataMFD HUD data even if the HUDdataMFD MFD is not active or you are in external view. Reactivate the MFD if you want to move the HUD on the screen, change the data or turn it on/off.

v1.2 comes with a configuration file that allows You to decide the default HUD data to be loaded when Orbitersim first runs and the default location of the HUD on the screen. You can now have multiple configurations for different mission stages (ascends, reentries, flights etc) and vessels without setting the HUDdataMFD at the beginning of every mission yourself.
"Dynamic Pressure" is added as available data since it's an important parameter during ascends (especially with one of those sc/ramjet engine ships) and reentries.
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Note: it is necessary that you get the VC++ runtime components, most likely the 2008. Microsoft Visual C++ 2008 Redistributable Package

V8Li

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