HOW TO
DEAL WITH SPLINES
By José Pablo Luna Sánchez. 2006.
"Ok, what is a spline?"
you may wonder.
"What is it good for?"
"I made a mistake while
drawing a spline..."
"Ooops, I unselected the spline"
Splines are paths or curves composed by linked points that are useful for some specific purposes, like drawing pipelines, or drawing a shape that should be converted to a lathe or extruded shape.
In the case of this tutorial, a rocket is a lathe shape.
Splines in Anim8or look
black when unselected and white when selected.
The red point of a spline indicates that you can extend that spline from there.
If you don't have a red point, you can't extend the spline.
To move the points of a
spline, you need to press Object/point Edit button and edit the spine
in point edit mode, just like when we move points in a mesh.
You only can move points if the spline is selected.
They can be selected just like any other shape in Anim8or.
If you made a mistake while
drawing the spline, just finish the spline and later you will make the necessary
changes.
If you started your spline in the wrong point and your spline is not a closed
path that ends at the same point where it begins, then delete the spline and
draw it again.