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Reentry SFX change Issue Tools
issueid=1437 08-03-2019 06:46 PM
An orbiter
Reentry SFX change
Become more particle reliant, less texture reliant.

For next release. At the moment, when violent course changes occur during reentry, it looks unrealistic with the texture sticking out the curving trail. Also, you can't see any thing of reentry FX from the cabin, which is annoying. Suggestion: Have reentry FX be only particles generated in front of the spacecraft. They can be a bunch of 1 pixel particles sprayed radially. This should hopefully keep performance acceptable while getting huge realism improvements. Thanks
Issue Details
Issue Type Feature
Project ORBITER: 2010-P1 and newer
Status Request
Priority 7
Suggested Version Revision denoted in description
Implemented Version (none)
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Votes against this feature 0
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