Everything seems to be working in roughly the same vein as the vB forum, I even got 3 participation trophies on login :D. If we could get the Apollo theme ported over at some point that would be grand.
Point 6 is not a reason to change the system if everything else works. By all means if the actual underlying structure needs changing do it but change for aesthetic purposes is in my experience a waste of everyones time.
I seem to recall having a Castle with a full set of Knights back in the last millennium. As well as numerous yearly catalogues with American West Cavalry sets as well as Pirates and Navy sets. Am I to take from this that bashing other people over the head with a metal stick is OK while a...
Slight missunderstanding, calling all three Project Mercury may have not been a great idea :), I meant the original Mercury for orbiter.
That looked like this
Some spotlights etc, in my mind it had some grain texture too but it's been ages since it worked so I'll put it down to my faulty memory.
It's very similar to the original Project Mercury's "cockpit" back in the day. That worked quite well back in the day. I'd put some texture on the backgrounds though. Gives it a bit more realistic look, less comic book.
Me too, I just gave the numbers so nobody had to ask.
As you say the problem is that we dont have any mechanism such a small hole can from apart from decaying to the size, if they do. Even then I dont know if the timescale matches up with the age of the universe.
Depends on its size, lately I've seen speculation that Batygins planet 9 may be a tiny black hole. The hypothetical planet should be out at 600AU with 5 to 10 Earth masses, that would be a hole in the cm size region.
Latest news is a start in Austria at the initially planned date, maybe a second race on Wednesday after. Local politicians are keen on that, have been even before they started lessening the lockdown measures here. I'd take it with a grain of salt and see how the case numbers evolve. At least...
Been ages since I've been on Orbiterhangar, so it's the first time I've seen the redesigned interface. But shouldn't the version numbers for the 2010 and the 2016 download differ? They both refer to the 2016 version.
Three bugs I encountered with v1.2
1) I have disappearing chutes. Whenever I deploy them they are there, a quick look through the periscope (F8) and back will make the mesh vanish. Functionally they are still there.
2) My periscope misses the black border shown in the screenshots. Gradiations...