I am getting errors on coding the payload. I am adding to my vessel ULIFEBOAT.
I can't get the payload manager to link.
ULIFEBOAT1.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: static void __cdecl PayloadManager:

efineScenarioEditorPage(struct HWND__ *,void *)" (__imp_?DefineScenarioEditorPage@PayloadManager@@SAXPAUHWND__@@PAX@Z) referenced in function _secInit
Thanks
fixed that but now I get this:
ULIFEBOAT1.obj : error LNK2019: unresolved external symbol __imp__ShellExecuteA@24 referenced in function "public: void __thiscall VesselWithPM<class ULIFEBOAT,class VESSEL2>::CheckModule(void)" (?CheckModule@?$VesselWithPM@VULIFEBOAT@@VVESSEL2@@@@QAEXXZ)
Not sure to look to fix this: