BrianJ's latest activity

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    BrianJ reacted to francisdrake's post in the thread New Release Crew Dragon DM2 with Like Like.
    The intended inhibit while the Dragon is attached to the launcher is ok, but actually, the MFD stays inhibted after separation from the...
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    BrianJ replied to the thread New Release Crew Dragon DM2.
    Doh! 🤦‍♂️ Will fix asap. Thanks!
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    BrianJ reacted to francisdrake's post in the thread New Release Crew Dragon DM2 with Like Like.
    Came across a strange behaviour when running a launch scenario: After separation from the launcher, the MFD inherits the vessel from...
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    BrianJ replied to the thread New Release Crew Dragon DM2.
    Actually that's expected behaviour - the orbital calculations cause CTD if the Dragon is Attached/Docked to something. So everything is...
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    BrianJ replied to the thread New Release Crew Dragon DM2.
    Great! This may be the final version then. Many thanks for testing.
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    BrianJ replied to the thread New Release Crew Dragon DM2.
    @francisdrake - attached is a new version "crewdragonMFD_220409.zip". (only the MFD .dll) Some compiler settings I had missed, the .dll...
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    BrianJ replied to the thread CAPSTONE mission.
    Hi, I thought it would not be so hard to set up a NRHO orbit using ScenarioEditor and LagrangeMFD, but I have had no success so far. The...
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    BrianJ replied to the thread New Release Crew Dragon DM2.
    Hi, I'm using Visual C++ Express 2010 compiler, running Windows 8.1 on an Asus PC. I was wondering if I had got all the linking done...
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    BrianJ replied to the thread New Release Crew Dragon DM2.
    OK, I think I've got it working properly in this version - no CTD's, no persistant data and settings between scenarios. Apologies for...
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    BrianJ replied to the thread New Release Crew Dragon DM2.
    EDIT: Heck, this one still has bugs, but it doesn't cause CTD's so I'll leave it on here and try again...
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    BrianJ replied to the thread Project SpaceX SuperHeavy.
    Thanks for the report. I also was wondering if IMFD does the same thing all the time. But as I said previously, the AP should be able to...
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    BrianJ reacted to Marijn's post in the thread Project SpaceX SuperHeavy with Like Like.
    At first, mostly pre IMFD de-orbit burn. So I started doubting whether IMFD does things the same way all of the time. But then I did...
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    BrianJ replied to the thread Project SpaceX SuperHeavy.
    Hey, thanks so much for testing (y) Are you including the IMFD de-orbit burn each time? Or just running a post-burn reentry scenario...
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    BrianJ reacted to Marijn's post in the thread Project SpaceX SuperHeavy with Like Like.
    I've done quite a bit of reentries in the last two days. When I launch the same scenario and do all the actions very much the same way...
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    BrianJ replied to the thread CAPSTONE mission.
    Hi, after testing in Orbiter, it seems that 481kg is more than the Electron can lift to anywhere near orbit. This made me take another...
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