Home
Forums
New posts
Search forums
What's new
New posts
New media
New media comments
New Addons
New profile posts
Latest activity
Media
New media
New comments
Search media
Orbiter Downloads
Latest reviews
Search Orbiter Addons
Members
Registered members
Current visitors
New profile posts
Search profile posts
Log in
Register
What's new
Search
Search
Search titles only
By:
Registered members
Current visitors
New profile posts
Search profile posts
Menu
Log in
Register
Install the app
Install
Home
Members
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
BrianJ's latest activity
B
BrianJ
reacted to
francisdrake's post
in the thread
New Release
Crew Dragon DM2
with
Like
.
The intended inhibit while the Dragon is attached to the launcher is ok, but actually, the MFD stays inhibted after separation from the...
Apr 10, 2022
B
BrianJ
replied to the thread
New Release
Crew Dragon DM2
.
Doh! 🤦♂️ Will fix asap. Thanks!
Apr 10, 2022
B
BrianJ
reacted to
francisdrake's post
in the thread
New Release
Crew Dragon DM2
with
Like
.
Came across a strange behaviour when running a launch scenario: After separation from the launcher, the MFD inherits the vessel from...
Apr 10, 2022
B
BrianJ
replied to the thread
New Release
Crew Dragon DM2
.
Actually that's expected behaviour - the orbital calculations cause CTD if the Dragon is Attached/Docked to something. So everything is...
Apr 10, 2022
B
BrianJ
replied to the thread
New Release
Crew Dragon DM2
.
Great! This may be the final version then. Many thanks for testing.
Apr 9, 2022
B
BrianJ
replied to the thread
New Release
Crew Dragon DM2
.
@francisdrake - attached is a new version "crewdragonMFD_220409.zip". (only the MFD .dll) Some compiler settings I had missed, the .dll...
Apr 9, 2022
B
BrianJ
replied to the thread
CAPSTONE mission
.
Hi, I thought it would not be so hard to set up a NRHO orbit using ScenarioEditor and LagrangeMFD, but I have had no success so far. The...
Apr 9, 2022
B
BrianJ
replied to the thread
New Release
Crew Dragon DM2
.
Hi, I'm using Visual C++ Express 2010 compiler, running Windows 8.1 on an Asus PC. I was wondering if I had got all the linking done...
Apr 9, 2022
B
BrianJ
replied to the thread
New Release
Crew Dragon DM2
.
OK, I think I've got it working properly in this version - no CTD's, no persistant data and settings between scenarios. Apologies for...
Apr 8, 2022
B
BrianJ
replied to the thread
New Release
Crew Dragon DM2
.
EDIT: Heck, this one still has bugs, but it doesn't cause CTD's so I'll leave it on here and try again...
Apr 7, 2022
B
BrianJ
replied to the thread
Project
SpaceX SuperHeavy
.
Thanks for the report. I also was wondering if IMFD does the same thing all the time. But as I said previously, the AP should be able to...
Apr 7, 2022
B
BrianJ
reacted to
Marijn's post
in the thread
Project
SpaceX SuperHeavy
with
Like
.
At first, mostly pre IMFD de-orbit burn. So I started doubting whether IMFD does things the same way all of the time. But then I did...
Apr 7, 2022
B
BrianJ
replied to the thread
Project
SpaceX SuperHeavy
.
Hey, thanks so much for testing (y) Are you including the IMFD de-orbit burn each time? Or just running a post-burn reentry scenario...
Apr 6, 2022
B
BrianJ
reacted to
Marijn's post
in the thread
Project
SpaceX SuperHeavy
with
Like
.
I've done quite a bit of reentries in the last two days. When I launch the same scenario and do all the actions very much the same way...
Apr 6, 2022
B
BrianJ
replied to the thread
CAPSTONE mission
.
Hi, after testing in Orbiter, it seems that 481kg is more than the Electron can lift to anywhere near orbit. This made me take another...
Apr 5, 2022
Home
Members
Top