Hi again, I had few minutes to try and I would say I'm having good progresses. So far I tried only with 1 tile because of lack of time and just to see if it was working and yes, it works.
I got the hig-res texture using SASPlanet with precise coordinates for the tile taken from tileedit2 so to...
Cool, I will try like this. But this to delete the SURFTILELIST from the .cfg file is a new i formation.
If I may ask why in a previous stage we need that and after the treeman-dance we don't need anymore? Because Orbiter 2016 will simply take as first the cache files?
Thanks, that's fine, I will need to try. I need the new folder structure because I'm applying much better terrain textures. So far I was able to apply them and using the option -i pf treeman the effect was ok but no water effect so I need to take the PNG of the new tiles and apply and alpha...
Thank you. So at the end I will have in the ..Texture/Earth folder at least 2 other folders, Surf and Mask. Both of them with sub folder named according the zoom level, Latitude and Longitude for the DDS file.
It means I will have for the same tile 2 DDS file with same name but in 2 different...
I see. My included tileedit in the util folder doesn't work so I use tileedit2 anyway it does have some problem, many time crash to desktop when for example I keep open the Elevation picture or when I focus on a tile already added. Sometime it works sometime it crashes. Sometime after I added a...
Hi again Face.
Actually I was completely ignoring that I was using the Orbiter2010 way to create a base. The problem is that everything I found around is so old that I'm trying to put things together and find out the better way. I also spent long time to understand how to make a mesh with 3D...
Hello Face, thank you for your answer.
While I believe I understood how to edit the PNG file and I'm going to try it today, I believe I still don't understand how treeman works. I couldn't find a guide or tutorial about it so all my understanding comes from trying things.
May be if I tell you...
Thank you Face for your answer, very kind.
If treeman doesn't need anything else besides the archive (*.tree) why if I don't have the .dds in Texture2 the list.txt that it generates is empty? So far following the command taken from this forum in the list.txt file I get something only based on...
Hello everyone and hello Face.
I tried to read as much as I could and experiment as well.
Following the steps in the PDF Bulgaria Airports and putting other things together I managed don't know exactly how to arrive to a point where I can insert tile textures in the right place but I've some...