Now that explains a lot of things from different flights I have done with this addon. I thought that ISP on the addon was lower than that but now I'm seeing the PDF file with the specs and it's true what you say. It's a very high ISP compared to the true MVac engine ISP. Hey don't have to feel...
Elon also talked about a few seconds more of ISP in both first and second stage. MVac should be now more like 350s of ISP which is really good. Also, could you add more impulse on the RCS? The boosters can't rotate as fast as in reality and I don't know why, maybe making the RCS more powerful on...
Hey guys, I've downloaded this addon only to have Styx and Kerberos in Orbiter. I was searching for them in orbit hangar but there wasn't any addon but this so I downloaded it. But when I was watching the plutonian sistem with Orbit MFD, I found that the orbital elements for Pluto's moons are...
I prefer my methode: Think about a launch date with information from the tools that you got on Orbiter and know about the best orbit that you need. Stablish the launch date and wait until that date or going to the date with the Editor. Launch and if you practice that scenario in two hours your...
I can help you in Spanish with private messages I don't know what are you going to do but I can help you if you are looking for a successful launch to an orbit with every inclination.
Oh I have no problems launching DGIV, perform dockings and transplanetary travels but the vision of the DGIV broken up is a vision that I don't want to see
Yes! It seems like my launchpad but... I also have some texture for all the KSC and the Runways hehe I want realistic scenarios. Now I'm changing the target heading for a good automatic launch and now it's going right. Thanks for your help and your time :)
Well, I said that it's a "more realistic launch" because the launchpad is not the default launchpad. It's a launchpad that I found on orbit hangar which makes a more realistic launch. So you can launch your STS with this launchpad and this launchpad it's in the same position as the deafault...
Yes I changed the heading BECAUSE I have some textures that I need to make a more realistic launch with STS I thought that it was the cause of that error so I tried to change the target heading and there's the same
Ok but I have a stupid brain and I don't know how to post a video here, but If I don't know it I could post here the Playback scenario
---------- Post added at 11:22 AM ---------- Previous post was at 11:20 AM ----------
Oh I forgot that I don't know how to post a file... Not with the numbers...
So you say that the problem was the attachment of the Unity module and yes I HAVE UCD but I DON'T USE UCD in this scenario. I think that some people were wrong asking me. And I have to say that I attached the Unity module like you are saying to me but the problem is that when I run the scenario...
Ahh ok but I don't know what are you putting in the shuttle payload. I only put the Unity module from the new version of ISS missions. See my scenario file and then copy it and create a new scenario on your orbiter and then run the scenario. Try to do the launch with STS and then confirm if...