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Heisenberg Development - Meshing

Posted 11-05-2010 at 12:02 AM by IgnoreThisBarrel
Updated 11-05-2010 at 03:13 AM by IgnoreThisBarrel

So like most Orbitnauts, I've tried my hand at making ships, and like quite a few of those Orbitnauts, became very lazy and/or "forgot" about the project.

This time however, I've decided to create a ship that will get past the first few minutes of modeling; the DSV Heisenberg. It's a Spacecraft3 vessel, which although extremely elongated can still manouvre pretty well.

EDIT: I managed to work around the thruster problem. Now I'll start texturing, provided I figure out how to UV texture in Blender, this should be fun :D
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