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The new challenge to VC++2010

Posted 06-25-2012 at 05:13 PM by Tansoku-102cm


Now I am tring and studing to use VC++2010.

I know "Ruby" and basic Program language(Ruby is famous known in japanese. This is adopted by "RPG-Meker"(RPG-TUKOOL XP and VX) )
Former I haven't used C++. because I think This is too Difficult to use for me!

but....I use Altrav's SC3 Converter and I see generatedーsource-codes.
when... I can read This Source!

MSA-102 Okypete Ver 2.0

Look Left. Green-small-charactor? It added by me, for VC-added-AirbreedNewthruster's signal(KN and ISP,Valiable).

and When transform, Thutuster is followed and moved by Transform.AirbreedNewthruste is Hover Thuruster in MSmode.

Main Thuruster. Thutuster-pod's Main is unmoved. but leg's Main is moved. Hover and main Combination.

When MAmode.

ALL-engeins are moved for back. This mode is Very-High-Power.

Landing Two mode
I can change MA and MS mode's touchpoint.

I will try to upload Okypete's NewVersion's addon, in Beginning of July
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  1. Old Comment
    Urwumpe's Avatar
    Looks interesting Walking and, well, fighting, should be the toughest problems, I still look for a good way to define the gaits of some BattleTech robots.
    Posted 06-25-2012 at 06:45 PM by Urwumpe Urwumpe is offline

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