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Orbiter Galaxy is taking a break

Posted 03-17-2011 at 02:59 PM by jedidia
Updated 03-17-2011 at 03:25 PM by jedidia

I have fought to put this moment off for as long as possible, but it finally happened. I have to take a break from orbiter galaxy developement. The project isn't by any means abbandoned, but it might be quite a while until I pick developement up again.

The reason is a little pecularity of mine: I have two major areas of interest, Science Fiction and Fantasy. They don't go parallel, instead the focus shifts in not too regular intervals. And whenever I'm into the one, I am pretty disinterested...
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Orbiter Galaxy searches for a colaborator

Posted 12-04-2010 at 10:38 AM by jedidia
Updated 12-04-2010 at 01:58 PM by jedidia

The after-release fuss is dying down, most serious troubles seem to be fixed, only one update to version 0.6 is left to finish, and that not too big either. There will probably be another update on 0.6 once a new Orulex version comes out, which will be on tuesday, for all I know.

I am pleased that Orbiter Galaxy has managed to give birth to its first offspring at such an early stage that I hope will come in handy for other add-on developers, see .

Now that everything...
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May God stand between you and harm...

Posted 11-10-2010 at 03:19 PM by jedidia

...in all the empty places you must walk -Ancient egyptian blessing

Getting closer and closer to a first playable release, I felt like summarizing a few of the thoughts and expieriences I had during the now over two years of developement of Orbiter Galaxy.

It was one of my goals from the start to make the Galaxy Map as accessible as I possibly can, with a maximum of oversight. It is a thing I missed in each and every single space-sim I played. It is all nice to have...
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Thinking of better thread titles

Posted 11-01-2010 at 06:26 PM by jedidia

Seriously, look at three of my four latest blog entries, and it can really make you wonder how unimaginative a man can be... But I allways sucked at naming things. I'll try to do better in the future none the less!

Anyways, as every month my connection died a rather rapid death after the twentieth, with the last 6 days of the month being effectively in the grave. Precise like a swiss clock it came back on the first, so I can post again. I really have to have a chat with my provider,...
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Trying something different

Posted 10-26-2010 at 08:30 AM by jedidia

Of course, everything is not as easy as I thought it would be, beginning with the purely mathematical problems described in my last post, and now continuing with problems in the implementation: It turns out that my whole calculation assuming a legion of spherical cows suffers a problem not uncommon for overly generalised solutions, which is insufficient accuracy. Although the formulae seem to work more or less well, the error margins for a burn timing are terrifyingly small when racing around at...
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