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In The Beginning

Posted 02-20-2017 at 01:58 PM by Abloheet

In The Beginning

In the beginning, everything was present in nothing. The First Prime Monitor, switched on at 10e-43 seconds. This was the primordial equivalent of “Let there be light!” And everywhere was light. The Big Bang took place. More appropriately, space expanded 50 times faster than light. As the universe started cooling, its symmetry was broken, causing the fundamental forces to break off from each other.
Matter-antimatter annihilations started taking place. The...
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Addon Developer
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Views 1399 Comments 4 Abloheet is offline
Old

ICBM ADDONS

Posted 10-12-2016 at 10:40 PM by Cosmonaut88

There seems to to be no ICBM addons for orbiter 2016 which is weird I mean whats a space flight simulator without ICBM's? If you think this is or is not true please speak up
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Computer Science & Engineering school, D -2

Posted 08-29-2016 at 10:22 PM by SolarLiner (SolarLiner's Blog)

It's like everything is going to change.
And it should be right? I live in Toulouse, France, which is in the south of the country. I was born there, and the 18 first years of my life have all been concentrated there, with a few exceptions if we start accounting for the trips I took to Germany and Illinois. (Chicago was pretty great!) Everyone that I physically know, everyone that I love, live within a 100 km radius of my current home. My family and friends, past girlfriends and crushes, that...
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It's necessary, TARS.
Posted in Personal Blogs
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Old

No Man's Sky Part 5 - summary and verdict

Posted 08-26-2016 at 10:14 AM by jedidia
Updated 08-26-2016 at 10:21 AM by jedidia

No Man's Sky carries all the signs of a product that was assembled out of great ideas at the last possible moments with way too little time. In effect, I think the devs stumbled over the same problem that everybody that tried to make a procedurally generated game has stumbled over: They couldn't figure out how to put a constrained game into an unconstrained universe.

The No Man's Sky we got has some decent gameplay here and there, but it's all but disconnected from the generative...
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shoemaker without legs
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Old

Sounds

Posted 08-26-2016 at 10:10 AM by Marvin42

A few sound effects for our sound designer(s)



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Mostly Harmless
Posted in Personal Blogs
Views 1181 Comments 0 Marvin42 is offline

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