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Posted 10-12-2016 at 10:40 PM by Cosmonaut88

There seems to to be no ICBM addons for orbiter 2016 which is weird I mean whats a space flight simulator without ICBM's? If you think this is or is not true please speak up
Posted in Uncategorized
Views 7741 Comments 3 Cosmonaut88 is offline

Computer Science & Engineering school, D -2

Posted 08-29-2016 at 10:22 PM by SolarLiner (SolarLiner's Blog)

It's like everything is going to change.
And it should be right? I live in Toulouse, France, which is in the south of the country. I was born there, and the 18 first years of my life have all been concentrated there, with a few exceptions if we start accounting for the trips I took to Germany and Illinois. (Chicago was pretty great!) Everyone that I physically know, everyone that I love, live within a 100 km radius of my current home. My family and friends, past girlfriends and crushes, that...
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It's necessary, TARS.
Posted in Personal Blogs
Views 5519 Comments 0 SolarLiner is offline

No Man's Sky Part 5 - summary and verdict

Posted 08-26-2016 at 10:14 AM by jedidia
Updated 08-26-2016 at 10:21 AM by jedidia

No Man's Sky carries all the signs of a product that was assembled out of great ideas at the last possible moments with way too little time. In effect, I think the devs stumbled over the same problem that everybody that tried to make a procedurally generated game has stumbled over: They couldn't figure out how to put a constrained game into an unconstrained universe.

The No Man's Sky we got has some decent gameplay here and there, but it's all but disconnected from the generative...
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shoemaker without legs
Posted in Uncategorized
Views 4042 Comments 0 jedidia is offline


Posted 08-26-2016 at 10:10 AM by Marvin42

A few sound effects for our sound designer(s)

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Mostly Harmless
Posted in Personal Blogs
Views 2894 Comments 0 Marvin42 is offline

No Man's Sky Part 4 - technicalities and gameplay

Posted 08-26-2016 at 09:20 AM by jedidia
Updated 08-26-2016 at 03:14 PM by jedidia (Wrote faune instead of flora... facepalm)

In this penultimate post, I'll go a bit into the technical aspects of the game, what it achieves and doesn't achieve.

The procedural engine, and planetary graphic in general:
Of course this is the most important thing to discuss, it's the heart of the game. Set the gameplay of NMS onto any kind of limited map like a minecraft "level" or so, and you end up with a catastrophe. Not because all the gameplay would be terrible in itself, but because all the gameplay is...
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shoemaker without legs
Posted in Uncategorized
Views 5815 Comments 2 jedidia is offline

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