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  1. Old Comment
    gattispilot's Avatar

    Space1999 2010p1

    yes. I think we are
    Posted 10-21-2010 at 12:21 PM by gattispilot gattispilot is offline
  2. Old Comment
    BenSisko's Avatar

    Space1999 2010p1

    I think we're close and things are looking good!
    Posted 10-21-2010 at 02:55 AM by BenSisko BenSisko is offline
  3. Old Comment
    gattispilot's Avatar

    Space1999 2010p1

    I think all is working!!!

    That is bad about the Ummu part
    Posted 10-13-2010 at 01:03 PM by gattispilot gattispilot is offline
  4. Old Comment
    gattispilot's Avatar

    Space1999

    We are trying for a 2010p1 release. I need to working on the MBA airlocks the APAD and TPAD airlocks work great.

    Eagle3 and MBA have camera issues in 2010p1. I can't get them to compile in 2010p1. This is holding us up.
    Posted 10-10-2010 at 11:33 AM by gattispilot gattispilot is offline
  5. Old Comment
    gattispilot's Avatar

    Space1999

    Space 1999 2010 P1

    We are planning to make every thing workable for 2010 p1.

    But have run into an odd camera issue

    If you switch the camera to look in the -y direction like down at the pad. It doesn't go that way til you press "Home" then it moves that direction. But if you switch back to look in the z direction you have to press "Home" to have it go that direction
    Posted 10-05-2010 at 07:00 PM by gattispilot gattispilot is offline
    Updated 10-05-2010 at 07:31 PM by gattispilot
  6. Old Comment
    gattispilot's Avatar

    Space1999

    Not sure about the camera view issue. Need help with the code. I have sent it to Doug to see about the thrusters
    Posted 10-04-2010 at 12:23 AM by gattispilot gattispilot is offline
  7. Old Comment
    BenSisko's Avatar

    Space1999

    Things have really come together well and create a functional recreation of Space: 1999 pre Breakaway. We just have to iron out a few bugs with thrust levels, thruster action, airlock doors and camera views. It has a really immersive feel... Exciting!
    Posted 10-04-2010 at 12:18 AM by BenSisko BenSisko is offline
  8. Old Comment
    gattispilot's Avatar

    Space 1999

    Thanks. Not started taking bets yet. Ben's Manual will have a lot of info Space 1999 and how to use the vessels.

    I am thinking about a technical manual such as attachment id,...
    Posted 09-09-2010 at 01:19 PM by gattispilot gattispilot is offline
  9. Old Comment
    PhantomCruiser's Avatar

    Space 1999

    I guess that'd depend on how big the download... I've been following the progress in the development thread, what I've seen looks really, really good. I've been using Marsbase for a while to toy around with (only not in Mt. Olympus, over at Pavonis instead).
    It's really good that there will be documentation to come with, but have you started an over-and-under pool to bet how long it will take for someone to ask a question that is plainly answered in the manual?
    Posted 09-08-2010 at 09:13 PM by PhantomCruiser PhantomCruiser is offline
  10. Old Comment
    gattispilot's Avatar

    Space 1999

    It is about done. But should there be one release for testing or release the different vessels?

    Ben has a great Manual that will cover them all.
    Posted 09-08-2010 at 06:30 PM by gattispilot gattispilot is offline
  11. Old Comment
    gattispilot's Avatar

    Space 1999

    Thanks. I think that is the way I am going to go make a floor and crater
    Posted 09-03-2010 at 12:59 PM by gattispilot gattispilot is offline
  12. Old Comment
    PhantomCruiser's Avatar

    Space 1999

    Depending on what's going on, Orulex can make my FPS turn to crap. It does look beautiful when my computer is not being bogged down though. So, I suppose I'd vote for a mesh, but only due to my computer.
    Posted 09-03-2010 at 02:01 AM by PhantomCruiser PhantomCruiser is offline
  13. Old Comment
    gattispilot's Avatar

    Space 1999

    Orulex or mesh floor
    Posted 09-02-2010 at 02:02 PM by gattispilot gattispilot is offline
  14. Old Comment
    gattispilot's Avatar

    Space 1999

    NDA2 area is looking good. Except for the mesh floor or Orulex?

    I guess it is sad that we as humans get rid of our waste on the moon fill it up and then go to another place filled up and mother nature reacts by blowing up the sites and sending the moon away.
    Posted 09-02-2010 at 01:20 PM by gattispilot gattispilot is offline
  15. Old Comment
    dougkeenan's Avatar

    Space 1999

    He could finish if you guys stopped posting to his blog.
    Posted 08-27-2010 at 07:21 PM by dougkeenan dougkeenan is offline
  16. Old Comment
    Izack's Avatar

    Space 1999

    I don't think so. I tend to get weird results with high-eccentricity orbits for moons. You could try placing it in a solar orbit with medium eccentricity, and place its longitude near Earth at the start of the scenario so that it seems to be flying away. It would get weird in the long run, but it could be neat to make a video out of.
    Posted 08-26-2010 at 04:37 PM by Izack Izack is offline
  17. Old Comment
    gattispilot's Avatar

    Space 1999

    Thanks. I think the winch/magnet and can of waste are ready.

    I wonder if you can move a planet/moon out of orbit? Recreate Breakaway.
    Posted 08-26-2010 at 02:36 PM by gattispilot gattispilot is offline
  18. Old Comment
    Stevodoran's Avatar

    Space 1999

    the buggie is fine
    Posted 08-26-2010 at 02:17 PM by Stevodoran Stevodoran is offline
  19. Old Comment
    gattispilot's Avatar

    Space 1999

    Opps, you are right.
    Posted 08-26-2010 at 01:26 PM by gattispilot gattispilot is offline
  20. Old Comment
    garyw's Avatar

    Space 1999

    you're or you are. Not your.
    Posted 08-26-2010 at 01:07 PM by garyw garyw is offline

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