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#16 | |
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Aperiodic traveller
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Quote:
It's not event driven in this version, the one in Asteroids! is. The vessels positions an velocities are just updated. UMmu's are handled as special cases, always bound to the ground. |
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#17 |
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Crazy about real time sims
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ok I was trying orulex landgen....I got the heightmap for the moon and placed it in right folder etc. Its generating a heightmap for the moon correctly but Brighton beach may have got buried under the heightmap I think.....I started with the Brighton Beach scenario in the Delta Glider Folder - Orulex starts up after the Delta glider is shown near the cylindrical building at Brighton Beach - however the minute pre computation is complete and it starts rendering the polygons, the delta glider is flung out to some altitude above the moon surface and start rotating violently - the camera follows and since the initial camera is looking at the delta glider from Brighton, the glider is hardly visible - also I can see large polygons being drawn around and when I change the camera to Delta glider centred - I can see that the moon surface is beautifully rendered and the crater for Brighton Beach is visible - however the delta glider is out of control - and no amount of leveling or kill rot brings it under control - I would be happy to supply a video if you can tell me how to record the whole startup sequence.
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#18 |
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Aperiodic traveller
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First, this thread is long-obsolete. Current one with new module is here: http://www.orbiter-forum.com/showthread.php?t=13927
Second, check your Orulex installation - there should be a crater at Brighton. |
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