Orbiter-Forum  

Go Back   Orbiter-Forum > Orbiter Addons > Addon Development
Register Blogs Orbinauts List Social Groups FAQ Projects Mark Forums Read

Addon Development Developers post news, updates, & discussions here about your projects in development.

Reply
 
Thread Tools
Old 09-27-2012, 10:48 PM   #1
dansteph
Addon Developer
 
dansteph's Avatar

Default [obsolet] OrbiterSound 4.0 - dev thread


OrbiterSound 4.0 (3d)

Main Features added in OrbiterSound 4.0:

-3D audio effects. (Placement of sound in 3 dimensional space, see doc below)
-Compatible with any graphic client (Tested on DX9 & DX11)
-A very cool new feature is that anyone can give a unique sound environment to any vessel using the new configuration file without any programming
-Many things changed, it's a major rework, see doc below.

Please find the complete (and almost finished) doc here
http://orbiter.dansteph.com/DeleteOrbiterSoundAlphaDoc/

--------------------------------------------------------------------------------------------

EDIT: BETA TESTERS NEEDED

OrbiterSound 4.0 is almost finished. I'll accept anyone (that have time to test and report)
as beta tester but for simplicity I'll make the beta on my forum because of the post tag
system I have to keep track of bugs/requests/todo/done.

Send me a PM so I register you on the beta team list:
http://orbiter.dansteph.com/forum/re...&name=DanSteph

If you are not registered you can do it here:
http://orbiter.dansteph.com/forum/register.php?lang=en

It would be great to have also addon developer as tester because this part was almost not tested apart by me.
This include peoples that want to test the new sound configuration file. (You can change the 43 default sound
of a vessel and even play animation sound using only a configuration file)

Much thanks !

--------------------------------------------------------------------------------------------
Current number of beta tester from OF forum: 14 needed: 12-20 (I'll update this number )

Last edited by dansteph; 11-19-2012 at 12:30 AM. Reason: beta testing call
dansteph is offline   Reply With Quote
Thanked by:
ADSWNJ, aldarion, Alfastar, andochoa, Apollo 13, Apollon, Arrowstar, asbjos, Axertan, baluba, blixel, boogabooga, boyan3001, C3PO, Cairan, Cerebus, Chub777, cipher169, Columbia42, communist, cosmonaut2040, Cras, Dany, DarkWanderer, DaveS, dbeachy1, dgatsoulis, Donamy, donatelo200, dumbo2007, Eli13, EnDSchultz, Enjo, Evil_Onyx, Fabri91, Face, Felipi1205, Fixerger, FordPrefect, francisdrake, Frogisis, fsci123, Futhalero, Galactic Penguin SST, george7378, Gerdih, Gr_Chris_pilot, hedzup456, Heywood, Hlynkacg, HR_Oso, iamwearingpants, insanity, Interceptor, ionif, IronRain, jarmonik, Jarod, jedidia, Keatah, kevinvr, kuddel, ky, Kyle, Loru, luki1997a, Mandella, marcheenek, marooder86, martins, MattBaker, Mattyv, mc_, MeDiCS, mode1bravo, mojoey, n122vu, Nazban, Nexiss, Nistenf, N_Molson, PeriapsisPrograde, PhantomCruiser, Pipcard, Poscik, Proximus, Quick_Nick, Ren Dhark, Richieb, Ripley, Rtyh-12, Samuel Edwards, Scav, Screamer7, Scrooge McDuck, Scruce, SHADO, SiameseCat, SiberianTiger, sitha241, SolarLiner, sorindafabico, Sorpenderin, Spaced, spaceranger, SpaceShuttleFan, Spacethingy, Star Voyager, Starshipexplorer, stevcast, streb2001, Sunhillow, sunshine135, supersonic, Tommy, Tschachim, Turbo, Urwumpe, Vast fury, Wally, webtek, wehaveaproblem, Wrangler, Xd_Man, Xyon, yagni01, zerofay32
Old 09-27-2012, 11:14 PM   #2
Kyle
Armchair Astronaut
 
Kyle's Avatar
Default

Can't thank you enough, OrbiterSound is one of the most important addons there is. Your hard work is very appreciated.
Kyle is offline   Reply With Quote
Old 09-28-2012, 12:00 AM   #3
MikeB
Orbinaut
Default

I'm willing to help with the documentation. It's the least I can do to repay you for the great enhancements that you've made to Orbiter. Just tell me how to get the doc source.
MikeB is offline   Reply With Quote
Old 09-28-2012, 01:12 AM   #4
dansteph
Addon Developer
 
dansteph's Avatar

Default

Quote:
Originally Posted by MikeB View Post
 I'm willing to help with the documentation. It's the least I can do to repay you for the great enhancements that you've made to Orbiter. Just tell me how to get the doc source.
PM sent... The txt source are all here but you'll need the whole folder so you can recreate the html on the fly using the utility. (better visual check)

Much thanks again.

Dan
dansteph is offline   Reply With Quote
Old 09-28-2012, 01:13 AM   #5
Donamy
Beta Tester


Default

Will this allow realistic propeller aircraft sound ?
Donamy is offline   Reply With Quote
Old 09-28-2012, 01:26 AM   #6
Bonanza123d
Time Lord from Gallifrey
Default

Is this compliant with the latest beta patch of orbiter?
Bonanza123d is offline   Reply With Quote
Old 09-28-2012, 01:29 AM   #7
dbeachy1
O-F Administrator
 
dbeachy1's Avatar


Default

I see no one has asked the usual question yet: "Is it UMMU compatible?"

But seriously, this sounds awesome! Thanks, mate!
dbeachy1 is offline   Reply With Quote
Thanked by:
Old 09-28-2012, 01:31 AM   #8
dansteph
Addon Developer
 
dansteph's Avatar

Default

Quote:
Originally Posted by Donamy View Post
 Will this allow realistic propeller aircraft sound ?
Not for this version, I've still several things to solve, I must not make any serious error (with the SDK for example) and I'm on Orbiter since several month. Now I REALLY must release all that.

In anyway I do not see exactly what that would mean ? A sound that don't stop at zero thrust ? (idle only)

Quote:
Originally Posted by Bonanza123d View Post
 Is this compliant with the latest beta patch of orbiter?
No idea, I do not see why they would be any serious problem but of course I'll check before release.

Do you have a link to last beta ? (I'm too busy chasing it)

Dan

Last edited by dansteph; 09-28-2012 at 02:11 AM.
dansteph is offline   Reply With Quote
Old 09-28-2012, 01:34 AM   #9
Donamy
Beta Tester


Default

Talking UMMU guys ? Better brush up on my planet dialects.
Donamy is offline   Reply With Quote
Thanked by:
Old 09-28-2012, 02:11 AM   #10
n72.75
Donator
 
n72.75's Avatar


Default

Wow; this is great!
n72.75 is offline   Reply With Quote
Old 09-28-2012, 02:54 AM   #11
Scav
Mostly Harmless
 
Scav's Avatar
Default

Quote:
Originally Posted by Donamy View Post
 Better brush up on my planet dialects.
Nah. Sticking a babelfish in your ear will solve that problem.

Thanks for the update, dansteph!
Scav is offline   Reply With Quote
Old 09-28-2012, 05:42 AM   #12
RisingFury
OBSP developer
 
RisingFury's Avatar
Default

When you say "Placement of sound in 3D space", do you mean you can play any sound at any location in the Orbiter universe regardless of what vessel is placing it?

Will OrbiterSound 4 allow for MFDs to have sounds? I'd be kind of nice to have the option (could be turned off for those who don't want it) of some sort of "beep" sound every time you press a key...
RisingFury is offline   Reply With Quote
Thanked by:
Old 09-28-2012, 06:20 AM   #13
fort
Orbinaut
Default

Quote:
Originally Posted by dansteph View Post
 
Do you have a link to last beta ? (I'm too busy chasing it)

Dan
Alas, for the moment...:

http://www.orbiter-forum.com/showthread.php?t=29091

But I suppose that one nevertheless can exchange these files via mail. I suppose...

There was different intermediary betas since the 100830 but the last, to my knowledge, is the orbiter111105-100830diff.7z
fort is offline   Reply With Quote
Old 09-28-2012, 09:57 AM   #14
Ripley
Tutorial translator
 
Ripley's Avatar
Default

Thanks Dan!
The best add-on gets even better!!

BTW, you know, OrbiterSound is Martin's preferred add-on, as you can read here:

TH: Of all the add-ons that have been created, which ones are you favorite?
MS: Tricky – I hardly ever have opportunity to use addons, because most of the time I am running orbiter for bug fixing and feature enhancements, where addons would only get in the way. Usually the only situation where I install an addon is where it is required to reproduce a bug.
Having said that, I guess the favourite addon that I did try is Dansteph’s sound addon. It is a really essential component and increases the whole experience a lot.


Read the rest of the interview.


Quote:
Originally Posted by dansteph View Post
 ...Features added in OrbiterSound 4.0:...
...Compatible with any graphic client (Tested on DX9 & DX11)...
How compatible?
Does this mean there is still need for creating a Sound folder Junction/SymLink??? Or are these two separate issues?
Ripley is online now   Reply With Quote
Old 09-28-2012, 01:07 PM   #15
BruceJohnJennerLawso
Iron Hill Discovery Commander
 
BruceJohnJennerLawso's Avatar
Default

Nice work. I especially like the planetary sounds, although I wonder what Mars wind should sound like in a thinner atmosphere.

And, just to get started on the whining of Orbinauts 20 years from now...

Release Orbitersound 10.0 today? Please, Please, Please, Please!!!

Thats what you get for sneak previews ...
BruceJohnJennerLawso is offline   Reply With Quote
Reply

  Orbiter-Forum > Orbiter Addons > Addon Development


Thread Tools

Posting Rules
BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
Forum Jump


All times are GMT. The time now is 07:38 AM.

Quick Links Need Help?


About Us | Rules & Guidelines | TOS Policy | Privacy Policy

Orbiter-Forum is hosted at Orbithangar.com
Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
Copyright ©2007 - 2012, Orbiter-Forum.com. All rights reserved.