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#1 |
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Orbinaut
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I used to get a normal runtime error (like this one). I then activated "Local Light Sources" in the "Visual Effects" tab and tried the scenario again. This time I got this:
![]() I can't seem to find the solution via search. Please help. Thanks.
Last edited by Chub777; 07-04-2011 at 10:46 AM. |
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#2 |
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Moderator
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1. Insufficient input -do you use a vanilla Orbiter install? Which version?
2. The link is messed up. If you extract image link from it, you get the very same picture you inserted. Please be more careful with your error descriptions, otherwise it is hard to help you or even understand what is the problem. |
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#3 |
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Orbinaut
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Quote:
2. Let me just fix this...also apologies for the vague description. I was in a rush. EDIT; Link should be working. Last edited by Chub777; 07-04-2011 at 10:46 AM. |
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#4 |
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O-F Administrator
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Does your Orbiter.log say this?: Code:
Graphics: Active lights supported: -1 |
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#5 |
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Moderator
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At least try the vanilla install before guessing video settings. regards, Face |
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#6 |
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Orbinaut
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Quote:
Code:
Graphics: Active lights supported: -1 Quote:
EDIT: Turned local light sources on, started up the "Welcome" scenario on a clean Orbiter install. I got this:
Last edited by Chub777; 07-04-2011 at 12:22 PM. |
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#7 |
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Moderator
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Quote:
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#8 |
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Orbinaut
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Code:
**** Orbiter.log Build Aug 30 2010 [v.100830] Timer precision: 3.80208e-007 sec Found 0 joystick(s) Devices enumerated: 4 Devices accepted: 3 ==> RGB Emulation ==> Direct3D HAL ==> Direct3D HAL (Intel(R) Q45/Q43 Express Chipset (Microsoft Corporation - WDDM 1 Module AtlantisConfig.dll .... [Build 100830, API 100830] Module AtmConfig.dll ......... [Build 100830, API 100830] Module DGConfigurator.dll .... [Build 100830, API 100830] |
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#9 |
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O-F Administrator
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Could you please post Orbiter.log after the crash and not after closing the launchpad?
Could you post contents of Orbiter.cfg too. Could you please read this article? |
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#10 |
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Orbinaut
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2.This was taken after the CTD: Code:
; === ORBITER Master Configuration File === EchoAllParams = FALSE LPadRect = 0 0 550 573 ; === Visual parameters === EnableLocalLights = TRUE ; === Device settings === DeviceIndex = 2 ModeIndex = 6 |
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#11 |
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SSU GSE Specialist
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#12 |
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Orbinaut
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Code:
**** Orbiter.log Build Aug 30 2010 [v.100830] Timer precision: 3.80207e-007 sec Found 0 joystick(s) Devices enumerated: 4 Devices accepted: 3 ==> RGB Emulation ==> Direct3D HAL ==> Direct3D HAL (Intel(R) Q45/Q43 Express Chipset (Microsoft Corporation - WDDM 1 Module AtlantisConfig.dll .... [Build 100830, API 100830] Module AtmConfig.dll ......... [Build 100830, API 100830] Module DGConfigurator.dll .... [Build 100830, API 100830] **** Creating simulation session DirectDraw interface OK Direct3D interface OK Graphics: Viewport: Window 1018 x 740 x 32 Graphics: Hardware T&L capability: No Graphics: Z-buffer depth: 32 bit Graphics: Active lights supported: -1 |
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#13 |
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O-F Administrator
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If you run Orbiter (can be just the launchpad) after the crash, the file will be recreated with new data, which won't contain the last lines which were logged before the crash. Or maybe, is your Orbiter installed in "Program Files (x86)"? If so, then there will be another Orbiter.log file in C:\Users\<your user name>\AppData\Local\VirtualStore\Program Files (x86)\<Orbiter folder>", which will contain the correct log. |
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#14 |
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O-F Administrator
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#15 |
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Orbinaut
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Also, my vanilla Orbiter installation is located on my desktop, not in the "Orbiter_path" folder. |
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