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Old 08-10-2012, 01:03 PM   #1
Gerdih
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Default Microsoft Visual C++ problem in Windows 7

Hi all,

I've installed orbiter 2010-P1 in a laptop with windows 7. But when I run it the computer says me there is a problem with Visual C++ libraries. I supose I've to install some libraries, but I dont know if I would have to do it taking into account that I have windows 7. So my question is: Is absolutely necessary to install the Microsoft Visual C++ libraries? or orbiter should run normally without it in windows 7 ?

Thanks!

Last edited by Gerdih; 08-11-2012 at 09:35 AM.
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Old 08-10-2012, 02:13 PM   #2
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You only need the Visual C++ redistributable files, not the program itself...

x64: http://www.microsoft.com/en-us/downl....aspx?id=15336
x86: http://www.microsoft.com/en-us/downl...ils.aspx?id=29
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Old 08-10-2012, 02:33 PM   #3
Gerdih
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yes an error in the text, I was talking about the libraries. thanks
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Old 08-10-2012, 02:55 PM   #4
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Orbiter itself only requires Visual C++ 2005 redistributable package, but add-ons may require Visual C++ 2008 or 2010 libraries.

You only need to install the newest versions of the 2005, 2008 and 2010 (x86) redistributable packages to satisfy them all, i.e.:
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Old 08-10-2012, 05:09 PM   #5
Gerdih
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Installed those files and still having the same problem..
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Old 08-10-2012, 05:12 PM   #6
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What is exactly the error message saying (may be translation, if it isn't in English)?
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Old 08-10-2012, 05:17 PM   #7
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Error Message:

-- Microsoft Visual C++ Runtime Library--

''Runtime Error!

Program: C:\Users\Usuari...

This application has requested the Runtime to terminate it in an unusual way.

Please contact the application's support team for more information.''
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Old 08-10-2012, 05:35 PM   #8
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That's not the problem with the library then, but with the code using it. Is it vanilla Orbiter, or was some add-on already installed?
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Old 08-11-2012, 10:37 AM   #9
Gerdih
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Addons installed untill now: Ummu, Ucgo, DeltaGliderIV, orbiter sound, transX, Interplanetary MFD and lunar transfer MFD

---------- Post added 08-11-12 at 10:37 AM ---------- Previous post was 08-10-12 at 05:37 PM ----------

I've installed orbiter again in another folder and started to install the addons while testing if the simulator works.

I've started installing the sound and it gives the problem while an orbiter installation without addons works.

While I dont think this is the problem I've tried to start a orbiter without addons and slowly select the options of modules and visual effects: the problem appear when I select Cloud shadows Specular ripples and Local Light sources. I think the problem is Local Light Sources

Last edited by Gerdih; 08-11-2012 at 10:45 AM.
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Old 08-11-2012, 11:00 AM   #10
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Check your Graphic card: is the selected card is "T&L" ? If no, the problem is the Local Light Sources. The selected card isn't compatible Transform & Lighting.
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Old 08-11-2012, 11:31 AM   #11
Gerdih
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my card is: AMD Radeon HD 6370M
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Old 08-11-2012, 08:21 PM   #12
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He means the graphics card that you've selected for Orbiter to use in the settings. Make sure you've picked one with "T&L" in the name.
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Old 08-12-2012, 09:25 AM   #13
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Seems I don't have T&L available, the options are:

-Direct3D HAL (Mobile Intel(R) HD Graphics)
-Direct 3D HAL
-RGB Emulation

I've selected the first one, is there any way to be able to run local sources without the T&L option?
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Old 08-12-2012, 09:44 AM   #14
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Hmm - your laptop has 2 video chips (cards) one is Intel mobile for windows aplications and second is AMD Radeon for 3d aplications. You have to turn radeon on for Orbiter. I'm not sure how to do it but I know it's possible.
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Old 08-12-2012, 09:51 AM   #15
Gerdih
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I can select the way to work with the graphic cards for every applications: orbiter is selected at high performance but if I cant select radeon in the orbiter launchpad I suppose this is useless.
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