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Old 04-13-2012, 04:42 PM   #16
MaverickSawyer
Acolyte of the Probe
 
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Quote:
Originally Posted by boogabooga View Post
 You did a very nice job!



Does anyone else notice with multistage3, that the spent stages tumble around a point that can't possibly be the center of gravity? Is there a way to fix this?
I've noticed that too on certain addons. It's a problem with the mesh position, IIRC.
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Old 04-14-2012, 02:17 AM   #17
jedimaster1214
CDR-LMP-CMP
 
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Quote:
Originally Posted by 4throck View Post
 Orbiter base maker can get reasonable surface tiles for the launch base. You can get the position of the main building block form photos and google maps, and them position them in OBM. The landsat image is good enough for that.
I'm on it





The tower plainly sucks (I know, it does) I threw it all together before I left for work this morning. If somebody wants to improve on it, they have my permission. The tower and its orientation are correct, along with the three buildings beside the tower.

EDIT: Oh, and if you change the COG in the unha3.ini file to 19.5, it sits nicely on the pad I made.
Attached Files
File Type: zip Sohae Satellite Launching Station.zip (3.43 MB, 20 views)

Last edited by jedimaster1214; 04-14-2012 at 02:27 AM.
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Old 04-14-2012, 03:20 AM   #18
Galactic Penguin SST
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Quote:
Originally Posted by jedimaster1214 View Post
 I'm on it

{image}

{image}

The tower plainly sucks (I know, it does) I threw it all together before I left for work this morning. If somebody wants to improve on it, they have my permission. The tower and its orientation are correct, along with the three buildings beside the tower.

EDIT: Oh, and if you change the COG in the unha3.ini file to 19.5, it sits nicely on the pad I made.
I just tried it, and I'm pretty sure that some meshes are missing from your zipped file......

Code:
**** Orbiter.log
Build Aug 30 2010 [v.100830]
Timer precision: 4.66615e-007 sec
Found 0 joystick(s)
Devices enumerated: 6
Devices accepted: 5
==> RGB Emulation
==> Direct3D HAL
==> Direct3D T&L HAL
==> Direct3D HAL (NVIDIA GeForce G210M    )
==> Direct3D T&L HAL (NVIDIA GeForce G210M    )
Module AtlantisConfig.dll .... [Build 100830, API 100830]
Module AtmConfig.dll ......... [Build 100830, API 100830]
Module DGConfigurator.dll .... [Build 100830, API 100830]
Module EnergyConfigurator.dll  [Build ******, API 060425]
Module ExtMFD.dll ............ [Build 100830, API 100830]
Module LuaConsole.dll ........ [Build 100830, API 100830]
Module ScriptMFD.dll ......... [Build 100830, API 100830]
Module LuaMFD.dll ............ [Build 100830, API 100830]
Module Meshdebug.dll ......... [Build 100830, API 100830]
Module transx.dll ............ [Build 100824, API 100823]
Module CustomMFD.dll ......... [Build 100830, API 100830]
Module Framerate.dll ......... [Build 100830, API 100830]
Module AeroBrakeMFD.dll ...... [Build ******, API 100830]
---------------------------------------------------------------
>>> WARNING: Obsolete API function used: oapiRegisterMFDMode
At least one active module is accessing an obsolete interface function.
Addons which rely on obsolete functions may not be compatible with
future versions of Orbiter.
---------------------------------------------------------------
Module BaseSyncMFD.dll ....... [Build 100616, API 100603]
Module ScnEditor.dll ......... [Build 100830, API 100830]
Module GPCMFD.dll ............ [Build 111222, API 100830]
Module OrbiterSound.dll ...... [Build ******, API 060425]
Module ScreenCapture.dll ..... [Build ******, API 060425]
Module VistaBoost.dll ........ [Build ******, API 060425]
VistaBoost 1.0: Font smoothing disabled to improve framerate; smoothing will be re-enabled when Orbiter shuts down.
Module BurnTimeCalculator.dll  [Build 110301, API 100830]

**** Creating simulation session
DirectDraw interface OK
Direct3D interface OK
Graphics: Viewport: Window 1194 x 647 x 32
Graphics: Hardware T&L capability: Yes
Graphics: Z-buffer depth: 32 bit
Graphics: Active lights supported: 8
Loading 8816 records from star database
Module Sun.dll ............... [Build 100830, API 100830]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
Module Mercury.dll ........... [Build 100830, API 100830]
VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123
Module Venus.dll ............. [Build 100830, API 100830]
Module VenusAtm2006.dll ...... [Build 100830, API 100830]
VSOP87(B) Venus: Precision 1e-005, Terms 79/1710
Module Earth.dll ............. [Build 100830, API 100830]
Module EarthAtmJ71G.dll ...... [Build 100830, API 100830]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
BaseObject: Parse error
Module Moon.dll .............. [Build 100830, API 100830]
ELP82: Precision 1e-005, Terms 116/829
Module Mars.dll .............. [Build 100830, API 100830]
Module MarsAtm2006.dll ....... [Build 100830, API 100830]
VSOP87(B) Mars: Precision 1e-005, Terms 405/6400
Module Phobos.dll ............ [Build ******, API 060425]
Module Deimos.dll ............ [Build ******, API 060425]
Module Galsat.dll ............ [Build 100217, API 100215]
Module Jupiter.dll ........... [Build 100830, API 100830]
VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625
Module Io.dll ................ [Build 100217, API 100215]
Module Europa.dll ............ [Build 100217, API 100215]
Module Ganymede.dll .......... [Build 100217, API 100215]
Module Callisto.dll .......... [Build 100217, API 100215]
Module Satsat.dll ............ [Build 100215, API 100212]
Module Saturn.dll ............ [Build 100830, API 100830]
VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365
Module Mimas.dll ............. [Build 100215, API 100212]
SATSAT Mimas: Terms 113
Module Enceladus.dll ......... [Build 100215, API 100212]
SATSAT Enceladus: Terms 33
Module Tethys.dll ............ [Build 100215, API 100212]
SATSAT Tethys: Terms 101
Module Dione.dll ............. [Build 100215, API 100212]
SATSAT Dione: Terms 59
Module Rhea.dll .............. [Build 100215, API 100212]
SATSAT Rhea: Terms 68
Module Titan.dll ............. [Build 100215, API 100212]
SATSAT Titan: Terms 100
Module Iapetus.dll ........... [Build 100215, API 100212]
SATSAT Iapetus: Terms 605
Module Uranus.dll ............ [Build 100830, API 100830]
VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269
Module Miranda.dll ........... [Build ******, API 060425]
Module Ariel.dll ............. [Build ******, API 060425]
Module Umbriel.dll ........... [Build ******, API 060425]
Module Titania.dll ........... [Build ******, API 060425]
Module Oberon.dll ............ [Build ******, API 060425]
Module Neptune.dll ........... [Build 100830, API 100830]
VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024
Finished initialising world
Module Multistage2.dll ....... [Build ******, API 050206]
Finished initialising status
Finished initialising camera
Finished initialising panels
Finished setting up render state
**** WARNING: Mesh not found: .\Meshes\SohaeNK.msh
**** WARNING: Mesh not found: .\Meshes\SohaeNK.msh
---------------------------------------------------------------
>>> ERROR: Missing texture: PSLV-S1.dds
>>> [TextureManager::AcquireTexture | .\Texture.cpp | 750]
---------------------------------------------------------------
---------------------------------------------------------------
>>> ERROR: Missing texture: PSLV-S1.dds
>>> [TextureManager::AcquireTexture | .\Texture.cpp | 750]
---------------------------------------------------------------
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Old 04-14-2012, 03:23 AM   #19
jedimaster1214
CDR-LMP-CMP
 
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Quote:
Originally Posted by Galactic Penguin SST View Post
 I just tried it, and I'm pretty sure that some meshes are missing from your zipped file......
Woops, my bad.

Here it is updated:
Attached Files
File Type: zip Sohae Satellite Launching Station.zip (3.46 MB, 50 views)
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Old 04-14-2012, 06:25 AM   #20
rodion_herrera
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Nice one jedi! Will check it out!

I think I'm gonna make a terrain mesh for it. If you noticed the photos of the area, and in Google Earth, the pads are nestled in some hills. Will try to get that look.

-RODION
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Old 06-27-2012, 09:57 PM   #21
flyingkorolevR7
Vietcong Guerrilla
 
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will there be other North Korean misssions with the full version addon like Kwangmyŏngsŏng 1
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Old 12-14-2012, 02:14 PM   #22
4throck
Enthusiast !
 
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Nice reference images for Unha-3 interesting for development / future updates:

http://www.b14643.de/Spacerockets_1/...tion/Frame.htm
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