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		<title>Orbiter-Forum</title>
		<link>http://www.orbiter-forum.com/</link>
		<description>Orbiter and Space Flight Discussion Board</description>
		<language>en</language>
		<lastBuildDate>Thu, 09 Sep 2010 11:58:34 GMT</lastBuildDate>
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			<title>Orbiter-Forum</title>
			<link>http://www.orbiter-forum.com/</link>
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		<item>
			<title>Humor Big facepalm moment</title>
			<link>http://www.orbiter-forum.com/showthread.php?t=18057&amp;goto=newpost</link>
			<pubDate>Thu, 09 Sep 2010 07:32:30 GMT</pubDate>
			<description>Today I was wondering why there is no way to abort Shuttle launches while the SRBs are lit. I wondered why they could just detach the SRBs then the...</description>
			<content:encoded><![CDATA[<div>Today I was wondering why there is no way to abort Shuttle launches while the SRBs are lit. I wondered why they could just detach the SRBs then the ET then I realised why that wouldn't work. :facepalm: :lol:<br />
<br />
Darren</div>

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			<category domain="http://www.orbiter-forum.com/forumdisplay.php?f=12">Off-Topic</category>
			<dc:creator>Pyromaniac605</dc:creator>
			<guid isPermaLink="true">http://www.orbiter-forum.com/showthread.php?t=18057</guid>
		</item>
		<item>
			<title>hello all my name is wayne and i am new to orbiter.</title>
			<link>http://www.orbiter-forum.com/showthread.php?t=18056&amp;goto=newpost</link>
			<pubDate>Thu, 09 Sep 2010 05:22:12 GMT</pubDate>
			<description>looking for someone who may have time to get an old guy off and exploring our solar system. i have been a long time fan of space exploration and...</description>
			<content:encoded><![CDATA[<div>looking for someone who may have time to get an old guy off and exploring our solar system. i have been a long time fan of space exploration and would like to give it a shot myself. i am now disabled and have alot of time on my hands and want to learn the ins and outs of orbiter with a guide. i use windows live and can chat and would like to find someone who would be willing to teach me the ropes... <br />
thanks all</div>

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			<category domain="http://www.orbiter-forum.com/forumdisplay.php?f=70"><![CDATA[Meets & Greets]]></category>
			<dc:creator>wtsb9872</dc:creator>
			<guid isPermaLink="true">http://www.orbiter-forum.com/showthread.php?t=18056</guid>
		</item>
		<item>
			<title>OHM Ultimate base jumping 2.0</title>
			<link>http://www.orbiter-forum.com/showthread.php?t=18054&amp;goto=newpost</link>
			<pubDate>Thu, 09 Sep 2010 01:38:13 GMT</pubDate>
			<description>Image: http://orbithangar.com/thumbnails/basejump.jpg  (http://orbithangar.com/searchid.php?ID=4804) 
Author: jonnybgoode...</description>
			<content:encoded><![CDATA[<div><a href="http://orbithangar.com/searchid.php?ID=4804" target="_blank"><img src="http://orbithangar.com/thumbnails/basejump.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></a><br />
Author: <a href="http://www.orbithangar.com/searchauth.php?search=jonnybgoode" target="_blank">jonnybgoode</a><br />
<br />
<u><b>Currently doesn't work... I'm working on a fix...</b></u><br />
<br />
The North Shuttle of the Space Elevator has stopped at 70km (43.5 miles), and opened the bay doors. On the platforms stand nine BASE jumpers, ready to make the biggest jump of their lives.<br />
<br />
To activate:<br />
<br />
Select a Jumper (UMmu-Jumper-01 thru -09) using F3, then hit E to jump.<br />
<br />
K activates the paracone.<br />
Numpad &quot;-&quot; fires the retro-rocket, so you can push away from the elevator shaft a bit.<br />
<br />
Thanks to:<br />
Kulch, for making the amazing Space Elevator<br />
Erik Anderson aka Sputnik, for the original Paracone<br />
Artlav, for the UMmu version of the Paracone<br />
<br />
Required add-ons:<br />
<a href="http://www.orbithangar.com/searchid.php?ID=1891" target="_blank">Space Elevator, release 4</a><br />
<a href="http://www.orbithangar.com/searchid.php?ID=2324" target="_blank">Space Research Center spaceports, release 2</a><br />
<a href="http://orbiter.dansteph.com/index.php?disp=d" target="_blank">Universal Mmu 2.0 (UMmu)</a><br />
<a href="http://www.orbithangar.com/searchid.php?ID=3732" target="_blank">UMmu reentry pack</a><br />
<br />
<br />
<b><a href="http://www.orbithangar.com/searchid.php?ID=4804" target="_blank">DOWNLOAD</a></b></div>

]]></content:encoded>
			<category domain="http://www.orbiter-forum.com/forumdisplay.php?f=16"><![CDATA[OrbitHangar Addons & Comments]]></category>
			<dc:creator>OrbitHangar</dc:creator>
			<guid isPermaLink="true">http://www.orbiter-forum.com/showthread.php?t=18054</guid>
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		<item>
			<title>Current VSA activity</title>
			<link>http://www.orbiter-forum.com/showthread.php?t=18052&amp;goto=newpost</link>
			<pubDate>Wed, 08 Sep 2010 23:22:50 GMT</pubDate>
			<description><![CDATA[What has the Virtual Space Agency activity been like recently? I've been looking for ones to join. I was part of VNASA for a while (I got kicked out,...]]></description>
			<content:encoded><![CDATA[<div>What has the Virtual Space Agency activity been like recently? I've been looking for ones to join. I was part of VNASA for a while (I got kicked out, I doubt they'd let me back in :P ). Are they still active? I know that SimNASA recently shut down. If I start one, is anyone interested in joining?</div>

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			<category domain="http://www.orbiter-forum.com/forumdisplay.php?f=2">Orbiter Web Forum</category>
			<dc:creator>DanM</dc:creator>
			<guid isPermaLink="true">http://www.orbiter-forum.com/showthread.php?t=18052</guid>
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		<item>
			<title>Viewing Progress</title>
			<link>http://www.orbiter-forum.com/showthread.php?t=18051&amp;goto=newpost</link>
			<pubDate>Wed, 08 Sep 2010 23:19:38 GMT</pubDate>
			<description>Is it possible to see a progress with the naked eye while it is trailing the ISS in rendezvous? I remember once I could see Atlantis near the ISS...</description>
			<content:encoded><![CDATA[<div>Is it possible to see a progress with the naked eye while it is trailing the ISS in rendezvous? I remember once I could see Atlantis near the ISS after undocking. I might try to watch for Progress 39 this weekend.<br />
<br />
Thanks!</div>

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			<category domain="http://www.orbiter-forum.com/forumdisplay.php?f=56"><![CDATA[Astronomy & the Night Sky]]></category>
			<dc:creator>DanM</dc:creator>
			<guid isPermaLink="true">http://www.orbiter-forum.com/showthread.php?t=18051</guid>
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		<item>
			<title>about satellite thrusters and big engines?</title>
			<link>http://www.orbiter-forum.com/showthread.php?t=18050&amp;goto=newpost</link>
			<pubDate>Wed, 08 Sep 2010 22:04:27 GMT</pubDate>
			<description>from space dot com, again --  http://www.space.com/missionlaunches/air-force-saving-advanced-military-satellite-100908.html 
 
So we have a failed...</description>
			<content:encoded><![CDATA[<div>from space dot com, again --  <a href="http://www.space.com/missionlaunches/air-force-saving-advanced-military-satellite-100908.html" target="_blank">http://www.space.com/missionlaunches...te-100908.html</a><br />
<br />
So we have a failed satellite main engine. Seems this is publicized more  often than not.<br />
<br />
Seems that in many satellites the big engines fail to boost the craft to where it needs to go. With that many failures happening, why not just plan on and use the thrusters to begin with? Just do away with the unreliable full-sized motors. Afterall they seem useless, and the satellite with take months to reach its intended spot anyways. And when it does, the thrusters will be running low on gas, right?<br />
<br />
They could jazz-up the thrusters a little; like modifications for extended burns or something.</div>

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			<category domain="http://www.orbiter-forum.com/forumdisplay.php?f=12">Off-Topic</category>
			<dc:creator>Keatah</dc:creator>
			<guid isPermaLink="true">http://www.orbiter-forum.com/showthread.php?t=18050</guid>
		</item>
		<item>
			<title>General Question backward compatibility for add ons?</title>
			<link>http://www.orbiter-forum.com/showthread.php?t=18048&amp;goto=newpost</link>
			<pubDate>Wed, 08 Sep 2010 15:52:30 GMT</pubDate>
			<description>Hi just wanted to know are older add ons to orbiter compatible with 2010? as I would like to use them in my game :D</description>
			<content:encoded><![CDATA[<div>Hi just wanted to know are older add ons to orbiter compatible with 2010? as I would like to use them in my game :D</div>

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			<category domain="http://www.orbiter-forum.com/forumdisplay.php?f=75"><![CDATA[General Questions & Help]]></category>
			<dc:creator>spaceman1987</dc:creator>
			<guid isPermaLink="true">http://www.orbiter-forum.com/showthread.php?t=18048</guid>
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		<item>
			<title>Request Red Dwarf ship</title>
			<link>http://www.orbiter-forum.com/showthread.php?t=18047&amp;goto=newpost</link>
			<pubDate>Wed, 08 Sep 2010 15:49:29 GMT</pubDate>
			<description>Hi if anybody has the time could they create the red dwarf ship for orbiter 2010 that would be amazing :D 
Also starbug 1</description>
			<content:encoded><![CDATA[<div>Hi if anybody has the time could they create the red dwarf ship for orbiter 2010 that would be amazing :D<br />
Also starbug 1</div>

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			<category domain="http://www.orbiter-forum.com/forumdisplay.php?f=49">Addon Requests</category>
			<dc:creator>spaceman1987</dc:creator>
			<guid isPermaLink="true">http://www.orbiter-forum.com/showthread.php?t=18047</guid>
		</item>
		<item>
			<title>OHM Delta Pavonis System</title>
			<link>http://www.orbiter-forum.com/showthread.php?t=18046&amp;goto=newpost</link>
			<pubDate>Wed, 08 Sep 2010 03:24:29 GMT</pubDate>
			<description>Image: http://orbithangar.com/thumbnails/DP e.jpg  (http://orbithangar.com/searchid.php?ID=4803) 
Author: ignorethisbarrel...</description>
			<content:encoded><![CDATA[<div><a href="http://orbithangar.com/searchid.php?ID=4803" target="_blank"><img src="http://orbithangar.com/thumbnails/DP e.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></a><br />
Author: <a href="http://www.orbithangar.com/searchauth.php?search=ignorethisbarrel" target="_blank">ignorethisbarrel</a><br />
<br />
This is a lot smaller (~30 mb compared to ~150) than my previous system but contains more planets/moons.<br />
<br />
Only one of the planets is habitable with only two bases (I decided to go for realism this time).<br />
<br />
There is a Sudarsky II giant, a Sudarsky I giant and an Ice Giant all with many moons (some even have atmospheres thicker than Mars').<br />
<br />
The habitable planet has a rock moon and a Martian moon.<br />
<br />
Scenarios require DGIV-2.<br />
<br />
<br />
<b><a href="http://www.orbithangar.com/searchid.php?ID=4803" target="_blank">DOWNLOAD</a></b></div>

]]></content:encoded>
			<category domain="http://www.orbiter-forum.com/forumdisplay.php?f=16"><![CDATA[OrbitHangar Addons & Comments]]></category>
			<dc:creator>OrbitHangar</dc:creator>
			<guid isPermaLink="true">http://www.orbiter-forum.com/showthread.php?t=18046</guid>
		</item>
		<item>
			<title>I whipped out my vivitar and boy do i got a tale to tell.</title>
			<link>http://www.orbiter-forum.com/showthread.php?t=18045&amp;goto=newpost</link>
			<pubDate>Wed, 08 Sep 2010 02:44:07 GMT</pubDate>
			<description>I whipped out my small little vivitar telescope. 
  
I see this super bright star its the brightest star in the sky every night. 
  
I pinpoint it on...</description>
			<content:encoded><![CDATA[<div>I whipped out my small little vivitar telescope.<br />
 <br />
I see this super bright star its the brightest star in the sky every night.<br />
 <br />
I pinpoint it on my telescope and here is what i saw...<br />
 <br />
 <br />
It look like a little spec but looking at it carefully i pointed it out as jupiter.<br />
 <br />
It came with a bonus, i saw one of its moons orbiting it.<br />
 <br />
The moon was a even smaller speck so i couldn't pinpoint what the moon name was...<br />
 <br />
But this was so cool, actually getting to see jupiter and one of its moons.<br />
 <br />
Jupiter looks so peacefull and calm.<br />
 <br />
It was so awesome actually getting to see a planet in the night sky that isn't on orbiter.<br />
 <br />
What a sight to see it was...<br />
 <br />
Jupiter, and one of its moons...<br />
 <br />
What a night. :)</div>

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			<category domain="http://www.orbiter-forum.com/forumdisplay.php?f=56"><![CDATA[Astronomy & the Night Sky]]></category>
			<dc:creator>Slice N Splice</dc:creator>
			<guid isPermaLink="true">http://www.orbiter-forum.com/showthread.php?t=18045</guid>
		</item>
		<item>
			<title>News Crash landing of Tu154 - 7 of september 2010</title>
			<link>http://www.orbiter-forum.com/showthread.php?t=18043&amp;goto=newpost</link>
			<pubDate>Tue, 07 Sep 2010 21:01:47 GMT</pubDate>
			<description>---Quote--- 
Tu-154M plane was forced for blind emergency landing - because of electro and navi equipment malfunction, crew have no information about...</description>
			<content:encoded><![CDATA[<div><div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
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			<hr />
			
				Tu-154M plane was forced for blind emergency landing - because of electro and navi equipment malfunction, crew have no information about their location and fuel for only half an hour. Because of this they can't divert to Pechora, Ukhta, Vorkuta or Usinsk where there are more suitable runaway for this class. Our correspondet cites crew which named this landing &quot;a miracle&quot;. Right after plane descended under low clouds near Izhmy, crew has noticed a bog in which it was impossible to land. After a turn the commander at first has seen an island on the river opposite to Izhmy, and only after that he has noticed the old runaway, used as a helicopter platform.<br />
<br />
The impact was damped by the young trees which have grown since the airport was closed. Because of electric malfunction, the plane couldn't brake on the 1200 meters runaway and overrun about 150-200 meters out in the wood. None of 72 passengers of DRU516 flight hasn't received even a scratch.
			
			<hr />
		</td>
	</tr>
	</table>
</div>Wow. Just wow. It resembles for me the case with that guy who landed Boeing into Hudson.<br />
<br />
Link: <a href="http://www.pprune.org/rumours-news/426642-tu-154-emergency-landing-izhma-komi.html" target="_blank">http://www.pprune.org/rumours-news/4...zhma-komi.html</a><br />
(it's not some news site, I just have no time now to look for other source of info in english, sorry)</div>

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			<category domain="http://www.orbiter-forum.com/forumdisplay.php?f=12">Off-Topic</category>
			<dc:creator>PeterRoss</dc:creator>
			<guid isPermaLink="true">http://www.orbiter-forum.com/showthread.php?t=18043</guid>
		</item>
		<item>
			<title>Kind of input devices for orbiter</title>
			<link>http://www.orbiter-forum.com/showthread.php?t=18042&amp;goto=newpost</link>
			<pubDate>Tue, 07 Sep 2010 20:09:07 GMT</pubDate>
			<description><![CDATA[What are the input devices you have and you want to use for orbiter to controll the ship (if it will be supported)? 
[Edit] please check "keyboard...]]></description>
			<content:encoded><![CDATA[<div>What are the input devices you have and you want to use for orbiter to controll the ship (if it will be supported)?<br />
[Edit] please check &quot;keyboard and mouse only&quot; only, if you do not use any of the other devices!<br />
[Edit] please only select one of these: &quot;throttle with one slider&quot; or &quot;throttle with two slider&quot; (i've done it wrong :-( )<br />
<br />
Thx for voteing!</div>

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			<category domain="http://www.orbiter-forum.com/forumdisplay.php?f=2">Orbiter Web Forum</category>
			<dc:creator>Topper</dc:creator>
			<guid isPermaLink="true">http://www.orbiter-forum.com/showthread.php?t=18042</guid>
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			<title>Bug AMSO P2 bug</title>
			<link>http://www.orbiter-forum.com/showthread.php?t=18040&amp;goto=newpost</link>
			<pubDate>Tue, 07 Sep 2010 14:25:25 GMT</pubDate>
			<description>Hi Alain, 
 
I have a problem with the P2 patch. When a scenario loads no vessels show up in orbiter 2010. Works fine with the unpatched version.</description>
			<content:encoded><![CDATA[<div>Hi Alain,<br />
<br />
I have a problem with the P2 patch. When a scenario loads no vessels show up in orbiter 2010. Works fine with the unpatched version.</div>

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			<category domain="http://www.orbiter-forum.com/forumdisplay.php?f=51"><![CDATA[Addon Support & Bugs]]></category>
			<dc:creator>clive bradbury</dc:creator>
			<guid isPermaLink="true">http://www.orbiter-forum.com/showthread.php?t=18040</guid>
		</item>
		<item>
			<title>Meshing Question How to wrap textures after converted from ProE format</title>
			<link>http://www.orbiter-forum.com/showthread.php?t=18039&amp;goto=newpost</link>
			<pubDate>Tue, 07 Sep 2010 13:11:19 GMT</pubDate>
			<description>I appreciate so many people answering my doubt about the spacecraft3 problem. And I have another question.  
I build a satellite in ProE format and...</description>
			<content:encoded><![CDATA[<div>I appreciate so many people answering my doubt about the spacecraft3 problem. And I have another question. <br />
I build a satellite in ProE format and convert it to .3ds  with DeepExploration. I import the 3ds model into Anim8or and try to add some textures. Then I use 3ds2msh to convert the model to mesh format. The problem is that there are no UV coordinate values in the mesh after converting and I can not add textures. How can I add the textures in this case? Are there any softwares to deal with it?<br />
Thanks.</div>

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			<category domain="http://www.orbiter-forum.com/forumdisplay.php?f=47">Orbiter SDK</category>
			<dc:creator>hequanhq</dc:creator>
			<guid isPermaLink="true">http://www.orbiter-forum.com/showthread.php?t=18039</guid>
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