misha.physics
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I've created this thread because I haven't found anything similar. I'd like to ask if there are published some explanations about new features added into Orbiter. I mean Orbiter on github. For example, today I've seen a very interesting thing:
So, I'm wondering how it works, namely how this changed the tile structure of the planet terrain textures. Integrated TerrainToolBox module currently shows tiles with a maximum resolution up to level 19.
And I really want to ask how possible and difficult could it be to make MIP mapping for planet textures? At least for the local area (base).
Sorry for my impatience
So, I'm wondering how it works, namely how this changed the tile structure of the planet terrain textures. Integrated TerrainToolBox module currently shows tiles with a maximum resolution up to level 19.
And I really want to ask how possible and difficult could it be to make MIP mapping for planet textures? At least for the local area (base).
Sorry for my impatience